For the last year of my bachelor, we had to use every techniques that we learned to make a year long project. The game is called Flux and it's a kind of sandbox game which is focused on player self-expression and immersion in a deep meditative/contemplative state. I was the project manager and one the main designer and programmer. We're rather proud of the result, and we plan on releasing the game in a near future.
The game has won the jury's favorite award at the Hits PlayTime contest.
The game's facebook page if you want to follow the development process