Homo Machina

Homo Machina is a puzzle game inspired by the work of avant-garde scientist Fritz Kahn. Set off on a crazy journey to solve the surreal puzzles of Homo Machina and learn about the internal working of the human body, represented as a gigantic 1920s factory. On this project, I worked as a Unity developer, working mainly on integrating gameplay and sound elements. My collaboration with the studio that made the game didn't stop there, and I worked on the preproduction of a yet unannounced project, as a Game Designer this time.


The game's website